[PROXY] EnableProxyLibrary=false InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] AdditionalConfigFile= UseEffect=true [FIX] ForceFakeVideocard=false FixGameBugs=true FixParallaxBugs=true ForceSingleCoreCPU=false IgnoreThreadManagement=false IgnoreThreadPriority=false AntiBSOD=false IgnoreLoadingScreen=false [GAME] SpeedHack=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=30.0 [INPUT] //back KeyReadConfig=8 //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 SkipShaderOptimization=false [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=true EnableAmbientOcclusion=true EnableDepthOfField=true EnableDetailedShadow=true EnableSunRays=true EnableSkyLighting=true EnableReflection=false [ANTIALIASING] EnableEdgeAA=true [BLOOM] Quality=1 AmountDay=0.1 AmountNight=0.25 AmountInterior=0.1 BlueShiftAmountDay=0.2 BlueShiftAmountNight=1.0 BlueShiftAmountInterior=1.0 ContrastDay=1.0 ContrastNight=1.0 ContrastInterior=1.0 [CAMERAFX] LenzReflectionIntensityDay=0.1 LenzReflectionIntensityNight=0.1 LenzReflectionIntensityInterior=0.1 LenzReflectionPowerDay=2.0 LenzReflectionPowerNight=2.0 LenzReflectionPowerInterior=2.0 [SSAO_SSIL] UseIndirectLighting=false UseComplexIndirectLighting=false SamplingQuality=2 SamplingRange=0.3 FadeFogRangeDay=2.0 FadeFogRangeNight=2.0 FadeFogRangeInterior=2.0 SizeScale=0.35 SourceTexturesScale=0.35 FilterQuality=1 AOAmount=1.0 AOAmountInterior=1.5 ILAmount=0.5 ILAmountInterior=4.0 AOMixingType=2 AOMixingTypeInterior=2 AOIntensity=0.5 AOIntensityInterior=1.0 AOType=0 [NIGHTDAY] DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=2.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.08 AdaptationTime=0.2 AdaptationMin=0.1 AdaptationMax=100.0 [ENVIRONMENT] DirectLightingIntensityDay=4.0 DirectLightingIntensityNight=1.14 DirectLightingIntensityInterior=1.0 DirectLightingCurveDay=1.6 DirectLightingCurveNight=1.0 DirectLightingCurveInterior=1.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInterior=0.0 SpecularAmountMultiplierDay=3.0 SpecularAmountMultiplierNight=3.0 SpecularAmountMultiplierInterior=3.0 SpecularPowerMultiplierDay=3.0 SpecularPowerMultiplierNight=3.0 SpecularPowerMultiplierInterior=3.0 SpecularFromLightDay=0.0 SpecularFromLightNight=0.0 SpecularFromLightInterior=0.0 AmbientLightingIntensityDay=1.0 AmbientLightingIntensityNight=0.84 AmbientLightingIntensityInterior=0.5 AmbientLightingCurveDay=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInterior=1.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInterior=0.0 PointLightingIntensityDay=2.0 PointLightingIntensityNight=2.0 PointLightingIntensityInterior=1.5 PointLightingCurveDay=1.0 PointLightingCurveNight=1.0 PointLightingCurveInterior=1.5 PointLightingDesaturationDay=0.0 PointLightingDesaturationNight=0.0 PointLightingDesaturationInterior=0.0 FogColorMultiplierDay=0.35 FogColorMultiplierNight=0.25 FogColorMultiplierInterior=0.8 FogColorCurveDay=1.0 FogColorCurveNight=1.0 FogColorCurveInterior=1.0 ColorPowDay=1.7 ColorPowNight=1.7 ColorPowInterior=1.7 [SKY] Enable=true DisableWrongSkyMath=true StarsIntensity=1.5 StarsCurve=1.0 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.5 CloudsIntensityDay=3.5 CloudsIntensityNight=0.1 CloudsIntensityInterior=1.0 CloudsCurveDay=2.0 CloudsCurveNight=1.5 CloudsCurveInterior=1.0 CloudsDesaturationDay=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInterior=0.0 GradientIntensityDay=1.0 GradientIntensityNight=1.0 GradientIntensityInterior=1.0 GradientDesaturationDay=0.0 GradientDesaturationNight=0.0 GradientDesaturationInterior=0.0 GradientTopIntensityDay=2.0 GradientTopIntensityNight=0.03 GradientTopIntensityInterior=1.0 GradientTopCurveDay=1.0 GradientTopCurveNight=1.0 GradientTopCurveInterior=1.0 GradientMiddleIntensityDay=3.0 GradientMiddleIntensityNight=0.05 GradientMiddleIntensityInterior=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInterior=1.0 GradientHorizonIntensityDay=4.0 GradientHorizonIntensityNight=0.08 GradientHorizonIntensityInterior=1.0 GradientHorizonCurveDay=1.5 GradientHorizonCurveNight=1.0 GradientHorizonCurveInterior=1.0 SunIntensity=3.0 SunDesaturation=0.0 SunCoronaIntensity=12.0 SunCoronaCurve=1.8 SunCoronaDesaturation=0.0 MoonIntensity=2.0 MoonCurve=2.0 MoonDesaturation=1.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 [OBJECT] SubSurfaceScatteringMultiplierDay=0.3 SubSurfaceScatteringMultiplierNight=0.5 SubSurfaceScatteringMultiplierInterior=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInterior=1.0 [LIGHTSPRITE] IntensityDay=1.0 IntensityNight=1.0 IntensityInterior=1.4 CurveDay=1.5 CurveNight=1.5 CurveInterior=1.0 [WINDOWLIGHT] IntensityDay=10.0 IntensityNight=10.0 IntensityInterior=10.0 CurveDay=1.0 CurveNight=1.0 CurveInterior=1.0 [VOLUMETRICFOG] IntensityDay=2.0 IntensityNight=1.0 IntensityInterior=1.0 CurveDay=1.0 CurveNight=2.1 CurveInterior=1.0 LightingInfluenceDay=1.0 LightingInfluenceNight=1.0 LightingInfluenceInterior=1.0 [FIRE] IntensityDay=3.0 IntensityNight=7.0 IntensityInterior=1.0 CurveDay=2.0 CurveNight=2.0 CurveInterior=1.0 [COLORCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.6 [SHADOW] ShadowCastersFix=false ShadowQualityFix=true DetailedShadowQuality=1 UseBilateralShadowFilter=true ShadowFilterQuality=1 ShadowBlurRange=3.0 [DEPTHOFFIELD] FadeTime=0.1 [RAYS] SunRaysMultiplier=0.12 [SKYLIGHTING] Quality=1 FilterQuality=2 AmbientMinLevel=0.6 [REFLECTION] Quality=1 FilterQuality=2 FilterBluriness=1.0 SizeScale=0.75 SourceTexturesScale=0.35 Amount=1.0 Power=1.0 [PARTICLE] IntensityDay=1.6 IntensityNight=0.3 IntensityInterior=0.3 LightingInfluenceDay=2.0 LightingInfluenceNight=1.0 LightingInfluenceInterior=1.0